Note: if you have ever installed Homebrew before, then it is advised to remove ARM64 Homebrew as this can interfere with this build process. opt/local/libexec/game-porting-toolkit/bin/wine64 Īnd gameportingtoolkit itself should be in path and if not its under
Keep in mind instead of brew -prefix you will need to replace it with the wine from macports path, Next you install the porting toolkit itself and you should be good to move onto the Wine Prefix section in this guide, keep in mind it might fail the first time or two, but it might just need a retry if it still doesn't work after a couple tries please report issues to sudo port install game-porting-toolkit Sudo port install game-porting-toolkit-d3dmetal If you want install under Macports here is the guideįollow this guide to configure the local repository then syncįirst install game-porting-toolkit-d3dmetal, it will fail at first, follow the steps it gives you which tells you where to put the game porting toolkit dmg
You can download the pkg installer from Mr Macintosh blog. Toolkit install instructions Requirements 6.12 My game looks pixelated and the display resolution is limited.6.10 My game won’t boot anymore even though I made no changes.6.9 My game won’t run because it requires Mono.6.3 Steam crashes straight after opening.3.3 Epic / GOG.com / Amazon Prime Gaming support with the Heroic Games Launcher.1.7 Ensure the toolkit is already on latest version.So basically, either one of a "soul multiplier" and "enemy damage multiplier" table/script will solve my problem, if that's easier, or if you already know of one that exists. NG+ already multiplies the souls by 2-5x in vanilla! However, the NG+ damage isn't workable for the challenge run I'm doing.īUT, if there's a table with a customizable enemy damage multiplier, so I can reduce the enemy damage in NG+ to somewhere between 0.5-0.8x vanilla, then my problems are solved. On the other hand, I've realised a potentially alternative solution to my problem. I also updated Cheat Engine to the latest version, 6.8.2, still doesn't work for me. So, I uninstalled, did a clean re-install of the latest DS:PTDE on Steam, added nothing but DSfix, started a new game, and the table still had no effect for me. I was previously using a lot of mods, including enemy randomizer, which I thought might be causing a proble. I've tried to eliminate some issues to see if there was a problem on my end, rather than with the table. I'd like a table/script for Dark Souls PTDE (not remastered), that when enabled multiplies souls gained from enemies and items.īut a customizable multiplier would obviously be more versatile.Įxample, a soul item or enemy that gives 3000 souls, would give 9000 souls instead.Ī table that does so, whether new or simply direction to another table which does so that I've missed, would be greatly appreciated. I still can't find what I'm looking for in other tables, and I tried making my own table but I'm a big dummy, so here's a second attempt at begging. So I requested this previously about 6 or so months ago, but no-one replied. Options Required: Script that multiplies the amount of souls gained from enemies and items. Game Version: Current Steam version (AU), I cannot for the life of me find out what the version number/ID is. Game Name: Dark Souls - Prepare to Die Edition